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	<title>Comments on: Bug Reporting</title>
	<atom:link href="http://unclemion.com/onscripter/bug-reporting/feed/" rel="self" type="application/rss+xml" />
	<link>http://unclemion.com/onscripter</link>
	<description>about the English branch of ONScripter, a game scripting engine</description>
	<lastBuildDate>Sat, 12 May 2012 10:43:28 +0000</lastBuildDate>
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		<title>By: TheGuraGuraMan</title>
		<link>http://unclemion.com/onscripter/bug-reporting/comment-page-1/#comment-12576</link>
		<dc:creator>TheGuraGuraMan</dc:creator>
		<pubDate>Sat, 12 May 2012 10:43:28 +0000</pubDate>
		<guid isPermaLink="false">http://onscripter.denpa.mobi/?page_id=61#comment-12576</guid>
		<description>Hello Mion I making a voice patch for a PONscripter game but I have a problem :
The voices are like chipmunk&#039;s voices, they&#039;re too fast. 
I set the stralias well since it&#039;s working, I inserted it well in the PONscripter script (with the &quot;^&quot;) and I&#039;m using WAV files (hope it&#039;s not coming from that since there are more than 30000 files...). Oh and I use dwave 0

Please help me :(</description>
		<content:encoded><![CDATA[<p>Hello Mion I making a voice patch for a PONscripter game but I have a problem :<br />
The voices are like chipmunk&#8217;s voices, they&#8217;re too fast.<br />
I set the stralias well since it&#8217;s working, I inserted it well in the PONscripter script (with the &#8220;^&#8221;) and I&#8217;m using WAV files (hope it&#8217;s not coming from that since there are more than 30000 files&#8230;). Oh and I use dwave 0</p>
<p>Please help me <img src='http://unclemion.com/onscripter/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: acerger</title>
		<link>http://unclemion.com/onscripter/bug-reporting/comment-page-1/#comment-12133</link>
		<dc:creator>acerger</dc:creator>
		<pubDate>Sun, 06 May 2012 16:04:12 +0000</pubDate>
		<guid isPermaLink="false">http://onscripter.denpa.mobi/?page_id=61#comment-12133</guid>
		<description>Hi Mion,I find a bug(maybe a bug?) about the lsp2 in ONScripter(en).When use lsp2 to make picture as background, the background is no overlap, I found some problems on the X coordinate.Can you tell me  what is the difference between English version and  Japanese version about the lsp2&#039;s X coordinate?</description>
		<content:encoded><![CDATA[<p>Hi Mion,I find a bug(maybe a bug?) about the lsp2 in ONScripter(en).When use lsp2 to make picture as background, the background is no overlap, I found some problems on the X coordinate.Can you tell me  what is the difference between English version and  Japanese version about the lsp2&#8242;s X coordinate?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yirba</title>
		<link>http://unclemion.com/onscripter/bug-reporting/comment-page-1/#comment-10761</link>
		<dc:creator>Yirba</dc:creator>
		<pubDate>Mon, 16 Apr 2012 13:03:29 +0000</pubDate>
		<guid isPermaLink="false">http://onscripter.denpa.mobi/?page_id=61#comment-10761</guid>
		<description>I&#039;ve only ever used Adobe Flash Professional to do that, but you might be able to use a search engine to find one.

If converting isn&#039;t possible, you could try using screen-capturing software, although directly converting it would probably produce better results.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve only ever used Adobe Flash Professional to do that, but you might be able to use a search engine to find one.</p>
<p>If converting isn&#8217;t possible, you could try using screen-capturing software, although directly converting it would probably produce better results.</p>
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	</item>
	<item>
		<title>By: Nemanja</title>
		<link>http://unclemion.com/onscripter/bug-reporting/comment-page-1/#comment-10757</link>
		<dc:creator>Nemanja</dc:creator>
		<pubDate>Mon, 16 Apr 2012 12:08:59 +0000</pubDate>
		<guid isPermaLink="false">http://onscripter.denpa.mobi/?page_id=61#comment-10757</guid>
		<description>do you know any good swf to mpeg converter</description>
		<content:encoded><![CDATA[<p>do you know any good swf to mpeg converter</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mion</title>
		<link>http://unclemion.com/onscripter/bug-reporting/comment-page-1/#comment-10706</link>
		<dc:creator>mion</dc:creator>
		<pubDate>Sun, 15 Apr 2012 20:31:12 +0000</pubDate>
		<guid isPermaLink="false">http://onscripter.denpa.mobi/?page_id=61#comment-10706</guid>
		<description>MPEG.  That&#039;s all onscripter-en supports right now.</description>
		<content:encoded><![CDATA[<p>MPEG.  That&#8217;s all onscripter-en supports right now.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nemanja</title>
		<link>http://unclemion.com/onscripter/bug-reporting/comment-page-1/#comment-10700</link>
		<dc:creator>Nemanja</dc:creator>
		<pubDate>Sun, 15 Apr 2012 16:10:20 +0000</pubDate>
		<guid isPermaLink="false">http://onscripter.denpa.mobi/?page_id=61#comment-10700</guid>
		<description>to what format should i convert the swf ???????</description>
		<content:encoded><![CDATA[<p>to what format should i convert the swf ???????</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nemanja</title>
		<link>http://unclemion.com/onscripter/bug-reporting/comment-page-1/#comment-10699</link>
		<dc:creator>Nemanja</dc:creator>
		<pubDate>Sun, 15 Apr 2012 16:08:46 +0000</pubDate>
		<guid isPermaLink="false">http://onscripter.denpa.mobi/?page_id=61#comment-10699</guid>
		<description>it&#039;s non-interactive :D</description>
		<content:encoded><![CDATA[<p>it&#8217;s non-interactive <img src='http://unclemion.com/onscripter/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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	<item>
		<title>By: Yirba</title>
		<link>http://unclemion.com/onscripter/bug-reporting/comment-page-1/#comment-10680</link>
		<dc:creator>Yirba</dc:creator>
		<pubDate>Sun, 15 Apr 2012 12:51:55 +0000</pubDate>
		<guid isPermaLink="false">http://onscripter.denpa.mobi/?page_id=61#comment-10680</guid>
		<description>Unfortunately, you wouldn&#039;t be able to use it at all.

Does the swf interact with the game itself? If not, you might be able to find a workaround. For example, you might be able to launch the swf using the &#039;shell&#039; command. Or if the swf is non-interactive, you could export it as a video file and use the &#039;movie&#039; command.</description>
		<content:encoded><![CDATA[<p>Unfortunately, you wouldn&#8217;t be able to use it at all.</p>
<p>Does the swf interact with the game itself? If not, you might be able to find a workaround. For example, you might be able to launch the swf using the &#8216;shell&#8217; command. Or if the swf is non-interactive, you could export it as a video file and use the &#8216;movie&#8217; command.</p>
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	</item>
	<item>
		<title>By: Nemanja</title>
		<link>http://unclemion.com/onscripter/bug-reporting/comment-page-1/#comment-10660</link>
		<dc:creator>Nemanja</dc:creator>
		<pubDate>Sun, 15 Apr 2012 08:02:25 +0000</pubDate>
		<guid isPermaLink="false">http://onscripter.denpa.mobi/?page_id=61#comment-10660</guid>
		<description>dos that mean that i can just use the code to open the swf in the arc file without the nsswf.dll or that i cant use it at all</description>
		<content:encoded><![CDATA[<p>dos that mean that i can just use the code to open the swf in the arc file without the nsswf.dll or that i cant use it at all</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yirba</title>
		<link>http://unclemion.com/onscripter/bug-reporting/comment-page-1/#comment-10644</link>
		<dc:creator>Yirba</dc:creator>
		<pubDate>Sat, 14 Apr 2012 23:38:48 +0000</pubDate>
		<guid isPermaLink="false">http://onscripter.denpa.mobi/?page_id=61#comment-10644</guid>
		<description>Unfortunately, I don&#039;t think ONScripter supports that plugin.

Even for the plugins it supports, ONScripter doesn&#039;t actually use the DLLs. Instead, it just emulates the effects of those plugins.</description>
		<content:encoded><![CDATA[<p>Unfortunately, I don&#8217;t think ONScripter supports that plugin.</p>
<p>Even for the plugins it supports, ONScripter doesn&#8217;t actually use the DLLs. Instead, it just emulates the effects of those plugins.</p>
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