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	<title>Comments on: Happy New Year, have some ONScripter</title>
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	<link>http://unclemion.com/onscripter/2010/01/happy-new-year-have-some-onscripter/</link>
	<description>about the English branch of ONScripter, a game scripting engine</description>
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		<title>By: Moga</title>
		<link>http://unclemion.com/onscripter/2010/01/happy-new-year-have-some-onscripter/comment-page-1/#comment-5782</link>
		<dc:creator>Moga</dc:creator>
		<pubDate>Sat, 02 Jan 2010 05:55:59 +0000</pubDate>
		<guid isPermaLink="false">http://onscripter.denpa.mobi/?p=128#comment-5782</guid>
		<description>Thanks for the new release man!

You&#039;re probably pretty busy, but I had a few questions about the engine-

 mainly about initializing a game once a quick &#039;nscript&#039; has been made, 
and what are the components critical to the program recognizing a created script and running.</description>
		<content:encoded><![CDATA[<p>Thanks for the new release man!</p>
<p>You&#8217;re probably pretty busy, but I had a few questions about the engine-</p>
<p> mainly about initializing a game once a quick &#8216;nscript&#8217; has been made,<br />
and what are the components critical to the program recognizing a created script and running.</p>
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