Archive for November, 2009

New ONScripter beta release

Sunday, November 22nd, 2009

Got a new version of ONScripter-EN (onscripter-en-20091122) on the Releases page.

Please note that this release should be considered beta, as I did some overhauling of the underlying event handling structure.  I’ve given it a good deal of testing on a variety of games and scripts, but it could have introduced some new bugs or odd behavior – let me know if you have problems.

Now that the overhaul is done, my next plan is to port all that stuff to ponscripter and get its features all up to date!

Uncle Mion

Over the flu and into a new ONScripter release

Friday, November 6th, 2009

Now that I’m done being sick (*cough*cough*), here’s a brand new release of ONScripter-EN (onscripter-en-20091106).  In addition to a number of bugfixes, this release has a nice new command-line option:

--window-width width

Basically, if your screen is a bit too small to show an entire 800×600 onscripter game, you can use window width 640 and everything will resize into a smaller window.  Or if you’ve got a nice 1600×1200 monitor, try window width 1200 for a bigger picture yet with sharp text.

I’ve been doing a bunch of fixes this week to have onscripter work on small-screen PDA systems, so I thought hey, might as well pass the benefits on to the regular builds as well.

And while we’re on the subject, if you’d like to try making a build of onscripter-en for your particular PDA system, drop me a line or make a comment on this post.  Maybe we’ll have some links to new projects soon!

Uncle Mion